Whose shadows lurk in the dark corners? Is that lonely house inhabited by restless spirits of the past or something more sinister? What is that sound that chills to the very bone…scratching? Join Michael in a suspenseful adventure, as you explore beautiful and chilling environments. As he is drawn deeper into the story, his sleep is shattered by mysterious noises, and he is plagued by nightmares that cross into reality. But Michael soon becomes distracted by the mysteries offered up, as he follows a trail exploring and delving into the secrets of the past. ![]() For writer Michael Arthate, this cold, solitary atmosphere is fodder for his restless imagination. I am working with all of Hothead’s artists and programmers, who are very talented, so there is a lot of collaboration.“A creepy and fun title, fans of the Myst series and with a love of horror will be right at home in this game.”ĭark Legends surround the old abandoned Blackwood house, secluded far away in the northern wastelands. I think they trust me enough to let me make the game that I want and need to make. Is Hothead a hands on company to work for or are you basically left to your own creative devises? After I got to know the Hothead guys, they seemed like a good fit for the game, so I asked and after they looked at the design, they said yes. I had been working on the ‘DeathSpank’ design for several years, looking for a publisher. I don’t drop hints, I just come right out and ask. Was it Hothead’s decision to make the ‘DeathSpank’ game or did you have to drop some big hints? We’re building the technology we need and doing art exploration and planning for the episodes. Has work started on the game already and what can you tell us about the project so far? As the name suggests, the game is a satirical look at gaming heroes and how seriously they seem to take themselves. ‘DeathSpank’ is an episodic RPG-Adventure game featuring an overenthusiastic hero named ‘DeathSpank’ who often does more damage than good when he shows up to help people in need. How would you describe ‘DeathSpank’ for those that haven’t been reading your blog? ![]() After they agreed to fund ‘ DeathSpank‘, we talked about me playing a bigger role in the company as their creative director and it just seemed to make a lot of sense to me. I started working with them a year ago, consulting on the ‘Penny Arcade’ game and got to know everyone and really liked what I was seeing in the company. We caught up with him to talk about the early days of gaming, working with Hothead, his forthcoming titles and his favourite ‘Monkey Island’ moment. Still intent on bringing the world games featuring rich stories, humour and adventure, Ron has become creative director at Hothead Games and is also working on a game based on popular web-comic ‘Penny Arcade’. It was here that the idea for his latest game, ‘DeathSpank’ was born, which is described as ‘Monkey Island’ meets ‘Diablo’ – nuff said. With a career spanning over 20 years, Ron is now known as the Grumpy Gamer over at his blog, which includes animated comics that take a scathing look at games and the industry. ![]() ![]() On Gilbert will always be known as the guy that gave us the comic genius that is ‘Monkey Island’ and gamers the world over are thankful that Guybrush came into their lives.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |